LEGEND OF THE FIVE RINGS CARD GAME FOR HONOR AND GLORY EXPANSION
Experience the wonders of the Imperial Cycle with For Honor and Glory, the second Dynasty Pack for Legend of the Five Rings: The Card Game. Each of the seven Great Clans receives new cards that continue to embrace and define the themes that began in the Legend of the Five Rings: The Card Game Core Set. Along the way, youll find a great assortment of cards focused on the Imperial City of Otosan Uchi. From neutral samurai sworn to the Imperial family, to Imperial magistrates from each of the Great Clans, to rewards for holding the Imperial Favor, this cycle draws you into the world of Otosan Uchi and the service of the Emperor.
With the Great Clans of Rokugan besieged on all sides by forces both external and internal, the Great Clans need concepts like honor and glory to maintain peace and order. In the hardest of times, it is honor and glory that keep a samurai from losing themselves completely and assist them in finding a path through the darkness.
The Crane boast some of the finest duelists in the Emerald Empire. These swordsmen are not only known for their skill with the blade, but for the grace with which they wield it. The Kakita Blade (For Honor and Glory, 33) is useful in military conflict, boosting the military skill of its user by two, but truly shines when its wielder is involved in a duel. Whenever the wielder of a Kakita Blade wins a duel, you gain one honor. Against decks that focus on draining honor, like the Scorpion, this can provide a massive boost when equipped on a character like Kakita Kaezin (Core Set, 49), who can continually duel every turn. Furthermore, when the attached character is participating in a duel, they get plus two political skill. This boost to political skill is perfectly timed, as For Honor and Glory introduces the very first political duel in the game.